What is nCloth?

What is nCloth?

nCloth is a fast and stable dynamic cloth solution that uses a system of linked particles to simulate a wide variety of dynamic polygon surfaces. For example, nCloth is flexible enough to simulate all the following surfaces: fabric clothing, inflating balloons, shattering surfaces, and deformable objects. Post a question.

How do I simulate non-final nCloth objects?

Simulate low resolution nCloth objects Keep a low polygon count when modifying and simulating non-final nCloth objects. Smooth the polygon mesh after you are done making changes to your simulation.If you must use a high resolution model for modification, use the output cloth mesh as a wrap deformer

How to simulate low resolution nCloth objects?

Simulate low resolution nCloth objects Keep a low polygon count when modifying and simulating non-final nCloth objects. Smooth the polygon mesh after you are done making changes to your simulation.If you must use a high resolution model for modification, use the output cloth mesh as a wrap deformer.

Does the wrinkle map affect the nCloth object’s input mesh attract and rigidity?

The nCloth object’s Input Mesh Attract and Rigidity are not affected by the Wrinkle Map. Wrinkle Map Type determines which wrinkle map, if any, to use for the nCloth object.

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